fglGetPolygonStipple(3G) OpenGL Reference fglGetPolygonStipple(3G)NAMEfglGetPolygonStipple - return the polygon stipple pattern
FORTRAN SPECIFICATION
SUBROUTINE fglGetPolygonStipple( CHARACTER*256 mask )
PARAMETERS
mask Returns the stipple pattern. The initial value is all 1's.
DESCRIPTIONfglGetPolygonStipple returns to mask a 32 x 32 polygon stipple pattern.
The pattern is packed into memory as if fglReadPixels with both height
and width of 32, type of GL_BITMAP, and format of GL_COLOR_INDEX were
called, and the stipple pattern were stored in an internal 32 x 32 color
index buffer. Unlike fglReadPixels, however, pixel transfer operations
(shift, offset, pixel map) are not applied to the returned stipple image.
NOTES
If an error is generated, no change is made to the contents of mask.
ERRORS
GL_INVALID_OPERATION is generated if fglGetPolygonStipple is executed
between the execution of fglBegin and the corresponding execution of
fglEnd.
SEE ALSO
fglPixelStore, fglPixelTransfer, fglPolygonStipple, fglReadPixels
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